What’s new
← BackHousekeeping
v1.24.0
- Internal changes only — nothing you can see.
Burger of the Day
v1.23.0
- A new theme shared with the Sudoku game: a seaside burger restaurant, with the title as the shop sign and the well as the chalkboard the day's special goes on.
The game is now called Slamstack
v1.22.0
- New name, same game — and a new home at slamstack.meatslam.com. The old address redirects.
A layout that fits on a phone
v1.21.0
- Hold, Next and your score now sit in a strip above the board, so you can see what is coming without scrolling.
- The board sizes itself to the screen instead of overflowing it — everything you need to play fits without scrolling, on-screen controls included.
- The on-screen buttons are a little smaller, leaving more room for the board.
Sturdier high-score saving
v1.20.0
- The high-score API now turns away oversized and malformed requests instead of trying to process them.
Housekeeping
v1.19.0
- Internal changes only — nothing you can see.
Housekeeping
v1.18.0
- Internal changes only — nothing you can see.
Housekeeping
v1.17.0
- Internal changes only — nothing you can see.
Seventeen new themes, and line clears you can see
v1.16.0
- Seventeen new themes, bringing the total to thirty — including Aqua, Deep Space, Newspaper, ZX Spectrum, Starship and Aperture.
- Themes are now grouped into Light and Dark in the picker, which was getting hard to scan.
- Clearing rows now shows you it happened — the completed lines flash and collapse before the stack drops, and clearing four at once gets an animation worth the effort.
- Five themes were using a plain typewriter font instead of the one they were designed around.
- Several themes had two pieces close enough in colour to be mistaken for each other mid-game.
- The pause and game-over screens now follow the theme, instead of white text on a black panel over a white board.
- The high-score form remembers your name.
- Holding down hard drop no longer fires off several pieces at once.
- A "What's new" link at the bottom of the game, listing every version and what changed in it.
Housekeeping
v1.15.0
- A fix to how the game reports itself as healthy when running in a container. Nothing you can see.
Security update
v1.14.0
- Updated to a patched version of the web framework the game is built on, closing a published vulnerability.
Housekeeping
v1.13.0
- Build and documentation tidy-up. Nothing you can see.
Safer high-score names
v1.12.0
- Names entered on the high-score table are cleaned up before they are stored, so nobody can put anything harmful in one.
Housekeeping
v1.11.0
- A follow-on fix to the previous release. Nothing you can see.
High scores actually save
v1.10.0
- Scores were silently failing to save on a fresh install — the database was never being set up. Fixed.
Housekeeping
v1.9.0
- Packaging changes. Nothing you can see.
Housekeeping
v1.8.0
- The server now reports its own health correctly, so it stops being restarted while it is perfectly fine.
Save your score without leaving the game
v1.7.0
- The save-your-score form moved into the game-over screen instead of sitting under the board.
- Rotation directions swapped to match the genre convention — they were the wrong way round.
- The keyboard controls list is hidden on iPhone, where there is no keyboard to use it with.
Touch controls out of the way
v1.6.0
- The on-screen buttons are hidden by default and appear on their own on an iPhone. There is a toggle in the start screen either way.
- Vaporwave and Cyberpunk reworked — Vaporwave is a bright 80s mall pink, Cyberpunk went to pure black with the neon turned all the way up.
- Changing the theme no longer restarts your game.
- A version page, so you can tell what you are running.
Housekeeping
v1.5.0
- Changes to how the game is hosted. Nothing you can see.
Vaporwave, Cyberpunk, and a better fit on iPhone
v1.4.0
- Two new themes: Vaporwave and Cyberpunk.
- The board now fits properly on an iPhone, clear of the notch and the home bar.
- Bigger, more reliable touch buttons.
Housekeeping
v1.3.0
- Fixes to how the game is packaged and served. Nothing you can see.
Hold a piece for later
v1.2.0
- Hold a piece and swap it back in when it suits you — F or C on a keyboard, or the HOLD button.
- Three new themes: Synthwave, Nord and Solarized.
First playable game
v1.1.0
- A complete block-stacking game you can actually play: the seven standard pieces, a ghost showing where the current one will land, hard drop, and a score that climbs with the level.
- Plays on a phone. The layout resizes, and there are on-screen buttons when there is no keyboard.
- A high-score table, saved between visits.